Recently I’ve gotten fascinated with a game called Werewolf – which is based a similar social deduction game “Mafia”. Players have limited information and have to talk amongst themselves to try and figure out who did what to whom, and who knew what when, before time runs out.
Tag Archives: aivoice
Tooling for expressive TTS
Over the last several years I’ve worked on a number of ways to make computer generated speech more expressive.
Not just a bit, but radically more so.
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